openings at riot games

183 open roles · los angeles, ca

engineering

Manager, Anti-Cheat Engineering (Embedded Vanguard) - Central Technology, Anti-CheatLos Angeles, USA; Mercer Island, USA; Redwood City, USA Director, Data Engineering – Player Lifecycle & PersonalizationLos Angeles, USA Manager, Application Engineering - ​​Atlassian Cloud PlatformLos Angeles, USA Manager, Software EngineeringSydney, Australia Manager, Software Engineering - League of Legends, Alternate Play ModesLos Angeles, USA Manager, Software Engineering - Publishing Platform, Core Game LoopLos Angeles, USA; Mercer Island, USA Manager, Software Engineering - SRE Site Lead: Dublin ROCDublin, Ireland Manager, Software Engineering - VALORANT, Gameplay CosmeticsLos Angeles, USA; Mercer Island, USA Manager, Software Engineering - VALORANT, Player DynamicsLos Angeles, USA Manager, Software Engineering (Services Lead) - Unpublished R&D ProductLos Angeles, USA; Redwood City, USA Manager, Software Engineering, Core Services - VALORANTMercer Island, USA Manager, Software Engineering, Publishing Engagement - Publishing Platform (based in Seoul, South Korea)Seoul, Korea; Singapore Principal Software Engineer - Developer Connections, Game ReleaseLos Angeles, USA Principal Software Engineer - DevOps / Site Reliability EngineerSingapore Principal Software Engineer - League of Legends , UI ToolingLos Angeles, USA Principal Software Engineer - ML Platform EngineerSingapore Principal Software Engineer, AI Enablement - Central ProductLos Angeles, USA Principal Software Engineer, Client - Wild RiftShanghai, China Principal Software Engineer, Engine & Tools - League of LegendsLos Angeles, USA Principal Software Engineer, Gameplay - Teamfight TacticsLos Angeles, USA Principal Software Engineer, Rendering - Unpublished R&D ProductLos Angeles, USA Principal Software Engineer, Services/DevOps - Wild RiftLos Angeles, USA Principal Software Engineer, Test Automation - League of LegendsLos Angeles, USA Principal Technical Product Manager - VALORANT, Developer ToolingLos Angeles, USA Product Manager, Meta Systems - VALORANT MobileShanghai, China Program Manager -VALORANT Mobile Shanghai, China QA Engineer - Unpublished R&D Product (Contract)Guangzhou, China QA Engineer II – VALORANT Foundations, EngineSydney, Australia Senior Anti-Cheat Engineer - Central Technology, Anti-CheatLos Angeles, USA Senior Manager, Data Engineering - ValorantLos Angeles, USA Senior Manager, Enterprise Engineering & Process ExcellenceLos Angeles, USA Senior Manager, Software Engineering - Teamfight Tactics - Store & CosmeticsSingapore Senior Manager, Software Engineering, Platform Engineering - VALORANTLos Angeles, USA; Mercer Island, USA Senior Software EngineerSeoul, Korea Senior Software Engineer - Automation & Build Systems, Unpublished R&D ProductSydney, Australia Senior Software Engineer, Riot Client - Publishing PlatformLos Angeles, USA Senior Software Engineer, Engine & Tools - Unpublished R&D ProductSydney, Australia Senior Software Engineer, Gameplay (Bots) - League of Legends (Mandarin-Proficiency Required)Los Angeles, USA Senior Software Engineer, Riot Client - Publishing PlatformLos Angeles, USA Senior Software Engineer, Social & Store, Unpublished R&D ProductSydney, Australia Senior Software Engineer, Tools - Unpublished R&D ProductShanghai, China Senior Software Engineer, VALORANT, Personalization Sydney, Australia Senior Technical Producer - Developer Connections, Build & ReleaseLos Angeles, USA Software Engineer, Gameplay - Unpublished R&D Product (Contract)Shanghai, China Software Engineer, Gameplay - Unpublished R&D Product (Contract)Guangzhou, China Software Engineer, Services - Unpublished R&D Product (Contract)Guangzhou, China Software Engineer, Services - Unpublished R&D Product (Contract)Shanghai, China Software Engineering Intern - Summer 2027 (Remote)Los Angeles, USA Sr. Principal Technical Producer - Developer ConnectionsLos Angeles, USA Staff Application Engineer, OneStreamLos Angeles, USA Staff Software Engineer - Automation & Build Systems - Unpublished R&D Product (Australia-Based; Relocation & Visa Sponsorship Provided)Sydney, Australia Staff Software Engineer - Enterprise Data & AI (Intelligence Platform)Los Angeles, USA Staff Software Engineer - Esports PlatformsLos Angeles, USA Staff Software Engineer - Teamfight Tactics, MobileLos Angeles, USA Staff Software Engineer - Unpublished R&D Product (Australia-Based; Relocation Provided)Sydney, Australia Staff Software Engineer, Infrastructure - Central TechnologyLos Angeles, USA Staff Software Engineer, Build Platforms - VALORANTLos Angeles, USA; Mercer Island, USA Staff Software Engineer, Build Services - Teamfight TacticsLos Angeles, USA; Mercer Island, USA Staff Software Engineer, Console - Unpublished R&D ProductLos Angeles, USA; Sydney, Australia Staff Software Engineer, Developer Experience & Workflows - VALORANTLos Angeles, USA; Mercer Island, USA Staff Software Engineer, Engine Performance - Central Technology, Unreal EcosystemLos Angeles, USA Staff Software Engineer, Engine Performance (Tools) - Central Technology, Unreal EcosystemLos Angeles, USA Staff Software Engineer, Enterprise AI (Intelligence Platform)Los Angeles, USA Staff Software Engineer, Gameplay - Unpublished R&D ProductShanghai, China Staff Software Engineer, Gameplay - Unpublished R&D ProductGuangzhou, China Staff Software Engineer, Platform Services - Central Technology, Anti-CheatLos Angeles, USA Staff Software Engineer, Services - Unpublished R&D ProductShanghai, China Staff Software Engineer, Social & Store - Unpublished R&D Product ( Australia-based, Relocation and Visa Sponsorship provided) Sydney, Australia Staff Software Engineer, Tools (Full-Stack) - Central CreativeLos Angeles, USA Staff Software Engineer, Tools (Services) - Central CreativeLos Angeles, USA Staff Software Engineer, Unreal Ecosystem (Australia-Based; Relocation Provided)Sydney, Australia Systems Engineer II, Wild RiftSydney, Australia

research

3D Character Artist - Unpublished R&D ProductShanghai, China 3D Environment Artist - Unpublished R&D Product (Contract)Guangzhou, China Concept Artist, Character -Unpublished R&D Product (Contract) Guangzhou, China Director, Art Direction - Unpublished R&D ProductLos Angeles, USA Game Producer - Unpublished R&D ProductSydney, Australia Game Producer – Unpublished R&D Product (Contract)Shanghai, China Manager, VFX Art - Unpublished R&D Product Singapore Principal 3D Character Artist - Unpublished R&D ProductLos Angeles, USA Principal 3D Environment Artist - Unpublished R&D ProductLos Angeles, USA Principal Animation Artist - Unpublished R&D ProductShanghai, China Rendering Technical Artist - Unpublished R&D ProductShanghai, China Senior Concept Artist, Environment - Unpublished R&D ProductGuangzhou, China Senior Game Producer 高级游戏项目管理经理 - Unpublished R&D ProductGuangzhou, China Senior Game Producer 高级游戏项目管理经理 - Unpublished R&D ProductShanghai, China Senior Manager, Art Management - Unpublished R&D ProductSingapore Senior Manager, Game Production - Unpublished R&D ProductSingapore Senior Technical Artist, Animation - Unpublished R&D ProductShanghai, China Senior VFX Artist - Unpublished R&D ProductLos Angeles, USA Senior VFX Artist - Unpublished R&D ProductShanghai, China Senior VFX Technical Artist - Unpublished R&D ProductSydney, Australia Senior Visual Story Development Artist - Unpublished R&D ProductShanghai, China Sr. Manager, Audio Direction - Unpublished R&D ProductLos Angeles, USA Technical Art Manager - Unpublished R&D ProductSydney, Australia Technical Producer - Unpublished R&D ProductSydney, Australia 技术美术,渲染 - Unpublished R&D Product (Contract)Shanghai, China

design

Game Designer, Combat - Unpublished R&D Product (Contract)Shanghai, China Game Designer, System - Unpublished R&D Product (Contract)Guangzhou, China Principal Creative Director, Growth Marketing & Lifecycle Los Angeles, USA Principal Game Designer - League of Legends, ARAM MayhemLos Angeles, USA Principal Visual Design Artist - Unpublished R&D ProductLos Angeles, USA Senior Game Designer - Unpublished R&D ProductShanghai, China Senior Game Designer, Balancing & Economy - Unpublished R&D ProductShanghai, China Senior Game Designer, Combat – Unpublished R&D ProductShanghai, China Senior Game Designer, Level - Unpublished R&D ProductShanghai, China Senior Narrative Designer - Unpublished R&D Product Shanghai, China Senior Technical Game Designer - Unpublished R&D ProductShanghai, China Senior UX Designer – Unpublished R&D ProductSydney, Australia Senior Visual Design Artist - League of Legends: Wild RiftShanghai, China Sound Designer – Unpublished R&D Product (Contract)Guangzhou, China Sr. Manager, Game Design 主策 - Unpublished R&D ProductGuangzhou, China User Experience Designer - Wild Rift (Contract)Shanghai, China Visual Designer - Wild Rift (Contract)Shanghai, China

data

Principal Data Engineer -Teamfight TacticsLos Angeles, USA Principal Data Engineer, Personalization - Central Product InsightsLos Angeles, USA Senior Manager, Machine Learning Engineering - League of LegendsLos Angeles, USA Staff AI & Data Engineer, HR Systems Los Angeles, USA Staff Data and AI Engineer - EnterpriseLos Angeles, USA Staff Machine Learning Engineer - Central Technology, Anti-CheatLos Angeles, USA Staff Machine Learning Engineer - Game Tech Group, ML PlatformLos Angeles, USA Staff Machine Learning Engineer - Unpublished R&D ProductLos Angeles, USA Staff Machine Learning Engineer (Applied Modeling) - League of LegendsLos Angeles, USA Staff Machine Learning Engineer, Animation - Singapore Efficiency TeamSingapore

product

Esports Product Manager, Korea - RiftboundSeoul, Korea Principal Game Product Manager, Cosmetics - Teamfight TacticsSingapore Principal Publishing Product Manager, AmericasLos Angeles, USA Principal Technical Product Manager - Publishing Platform, Content Access PlatformLos Angeles, USA; Mercer Island, USA Product Manager, China Publishing - TFTShanghai, China Regional Publishing Product Lead - RiftboundSeoul, Korea Senior Game Product Manager, Events - Wild RiftShanghai, China Senior Technical Product Manager - Publishing Platform, Organized PlayLos Angeles, USA; Mercer Island, USA Senior Technical Program Manager - Publishing PlatformLos Angeles, USA

marketing

Brand Manager - Unpublished R&D ProductLos Angeles, USA EMEA Public Relations Strategist (12-Month Contract)Berlin, Germany Manager, Game Product Management, Monetization and Growth - FFGS/金铲铲之战Shanghai, China Principal, Growth Lead - League of LegendsLos Angeles, USA Senior Brand Manager Eastern Europe - VALORANTBerlin, Germany Social Media Strategist, League of Legends (12 Month Contract)Berlin, Germany

operations

Localization Operations ManagerShanghai, China Playtest Operations ProducerShanghai, China Principal Program Manager, Strategy & Operations (12 Month Contract)Dublin, Ireland Program Manager, Workplace Experience & Real Estate (APAC)Shanghai, China Retail Operations Manager, Korea - RiftboundSeoul, Korea

finance

Production FinanceSeoul, Korea Senior Finance Partner, JapanTokyo, Japan Treasury and Risk ManagerSingapore Treasury and Risk ManagerSeoul, Korea

security

Cloud Infrastructure and Security Engineer (Contract)Shanghai, China Manager, Anti-Cheat Engineering (Head of PC Game Security) - Central Technology, Anti-CheatLos Angeles, USA

sales

APAC Esports Partnership ManagerSeoul, Korea Revenue Accounting ManagerLos Angeles, USA

legal

Senior Technical Producer, 1st Party Platforms - Central Compliance & ReleaseLos Angeles, USA

people

Recruiter - Games (Contract)Shanghai, China

everything else

 中国区周边消费品业务销售运营经理 (Contract)Shanghai, China 3D Character Artist (Contract)Guangzhou, China Content Producer, Wild Rift (Contract)Shanghai, China Director, Esports Content Services, EMEABerlin, Germany Director, Publishing Product Management, Americas - VALORANTLos Angeles, USA Game Producer II - League of Legends (Contract)Singapore Game Producer, Event - Wild Rift (Contract)Shanghai, China Game Producer, Gameplay - Wild RiftShanghai, China Manager, 3D Character Art, Skins – League of LegendsSingapore Manager, Game Product Management - FFGS/金铲铲之战Shanghai, China Manager, Narrative Writing - League of LegendsLos Angeles, USA Manager, Quality Assurance - VALORANTSydney, Australia Manager, VFX Art - Teamfight TacticsSingapore MBA Rotational Program - Summer 2027Los Angeles, USA Principal Insights Analyst - League of LegendsLos Angeles, USA Principal Insights Analyst, AXE - Teamfight TacticsLos Angeles, USA Project Coordinator, Games (Contract)Singapore Rendering Technical Artist II - League of Legends (Contract)Singapore Senior Esports Events Production Manager Berlin, Germany Senior Manager, Art Direction, Skins – League of LegendsSingapore Senior Manager, Product Management, Japan - VALORANTTokyo, Japan Senior Technical Producer — Teamfight Tactics, Core TechLos Angeles, USA Senior VFX Artist - VALORANTSingapore Sr. Community Management Lead - RiftboundLos Angeles, USA Sr. Director, Creative Direction - TFTLos Angeles, USA Sr. Manager, Creative Management - Wild RiftShanghai, China Sr. Manager, Game Production - VALORANT, MapsLos Angeles, USA Sr. Principal Insights Analyst - Central Product InsightsLos Angeles, USA Technical Producer II, Infrastructure - Central TechnologyLos Angeles, USA